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BarkHub Hat

$5+

How to:

Place the Hat object under the Root of the avatar.
Place the Hat amature (Hat root) as a child of the Head bone of the avatar.
Atach a (grabbable) physbone to the Brim bone to make the hat moveable.

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Baseball Cap FBX, 4k Textures, Substance painter file, Unity package, Blender file.

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$5+

BarkHub Hat

Add to cart