BarkHub Hat
$5+
$5+
https://schema.org/InStock
usd
Ancera
How to:
Place the Hat object under the Root of the avatar.
Place the Hat amature (Hat root) as a child of the Head bone of the avatar.
Atach a (grabbable) physbone to the Brim bone to make the hat moveable.
Baseball Cap FBX, 4k Textures, Substance painter file, Unity package, Blender file.
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